miércoles, 18 de enero de 2012

Getting started with PlayN (Part II)

Getting started with PlayN (Part II): Part I has shown how to install and use the PlayN a cross-platform game abstraction library. In this screencast you will see how to use Eclipse IDE to run/edit/debug cross-platform games developed...


Source:
http://www.thescreencast.com/2012/01/part-i-has-shown-how-to-install-and-use.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+TheScreencast+%28The+Screencast%29&utm_content=Google+Reader

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